# Native games (OpenGL)

**URL:** <https://forum.webosose.org/t/native-games-opengl/1036>\
**Category:** App Development\
**Created:** [March 19, 2020, 7:45am UTC](https://forum.webosose.org/t/native-games-opengl/1036 "2020-03-19T07:45:30Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![hamlatzis](https://yyz1.discourse-cdn.com/flex031/user_avatar/forum.webosose.org/hamlatzis/32/330_2.png) [@hamlatzis](https://forum.webosose.org/u/hamlatzis)\
**Post date:** [March 19, 2020, 7:45am UTC](https://forum.webosose.org/t/native-games-opengl/1036/1 "2020-03-19T07:45:30Z")

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Hi!

I've read that for native apps UI should be used with Qt or QML . I'm interested in porting some native games I had for the original webOS using pure c++ and OpenGL. Do I still need to go through Qt/QML?

thnx in advance

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**Author:** ![NERGI](https://yyz1.discourse-cdn.com/flex031/user_avatar/forum.webosose.org/nergi/32/364_2.png) [@NERGI](https://forum.webosose.org/u/NERGI)\
**Post date:** [March 19, 2020, 9:12am UTC](https://forum.webosose.org/t/native-games-opengl/1036/2 "2020-03-19T09:12:35Z")

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Hi @hamlatzis, welcome to the forum!

- Developing with Qt or QML is just one of the option.  
You can make native apps using C++ and OpenGL.
- I'm not sure what the 'original webOS' is. But if it is not webOS OSE, you might need some modifications.

Thanks!

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**Author:** ![hamlatzis](https://yyz1.discourse-cdn.com/flex031/user_avatar/forum.webosose.org/hamlatzis/32/330_2.png) [@hamlatzis](https://forum.webosose.org/u/hamlatzis)\
**Post date:** [March 19, 2020, 9:34am UTC](https://forum.webosose.org/t/native-games-opengl/1036/3 "2020-03-19T09:34:12Z")

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@NERGI

thnx for the answer, I don't expect everything to work out of the box.

But knowing I have the option means I can at least start "playing" with it

PS  
when I said original, version I was referring to the one by Palm. My original game was for Palm. Then when HP bought them I ported to their version of webOS (and yes had to make changes) to compile/run for the Palm Pre 2 mobile and TouchPad
